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Upleveling Interaction: Understanding Passive Consumption on Stories
Context
A social media company wanted to understand why there is an increase in passive consumption of content on one of the surface areas. This problem was growing by the day and impacted interactions among millions of users.
Challenge Statement
Why do people passively consume a surface on-platform and what should we do about it?
Approach
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Partnered with data science and product growth to host a 2-hour workshop with project XFN to understand the problem space, what is already known about this user group, what is assumed, and what is unknown, then draft an initial human-centered problem statement and potential hypothesis to be tested.
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Conducted rapid heuristic evaluation of all interaction mechanics offered on Stories and defined who active and passive consumers of Stories were and what their current usage was like to anticipate the impact of this study as this work would influence future product strategy for the flywheel.
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To understand passive consumption, we explored the direction of identifying top barriers and drivers of active consumption experiences among the key user group. We also wanted to understand what other platforms they are currently engaging in to accomplish active consumption jobs to target competitor advantages.
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Then, 12 teen and young adult participants who self-identified as passive consumers on a survey were recruited for a 60-minute in-depth interview on Dscout. Participants were also selected to represent a mix of primary/preferred social media platforms.
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Identified 4 main themes of barriers and 4 key product area recommendations based on the qualitative data. We also shifted focus to content-driven consumers and relationship-driven interactors (to the creator).
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Created an interpretive framework around meaningful interaction mapping out all interaction types (terminal and non-terminal) on a spectrum of interaction with key factors like interaction weight (heavyweight to lightweight), risk (high-low), effort (high-low), meaningfulness (Deep-surface), etc.
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Hosted an interactive share-out of key findings and product improvements focused on clear actionable insights for 2 specific interaction mechanisms and product areas for both consumption and interaction teams.
Impact
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This research provided a detailed user-focused framework for consumption and interaction on Stories that contributed significantly to the overall conceptual understanding of user behaviors in the ephemeral content-sharing space. This served as a preliminary study of what evolved as a series of studies in this area.
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One of the product recommendations resulted in improvements to the tagging/@mention functionality with a global launch of Anytime @mentions and more customization options to make Stories more social and interactive (Story Likes improvement) which is currently used by millions of Instagram users.
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Collectively, this project served as an example of how solutions for one product team could creep in problems for another within the same ecosystem and how we need to be thorough about product improvement that doesn't just move metrics but is also inclusive for all kinds of users.
Methodology
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Qualitative Study
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Literature Review, In-depth User Interviews, Diary Studies, Affinity diagramming, Contextual Inquiry, Dashboard analysis
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Deliverables: Research plan, interview guide, bite-sized readout deck, in-depth Analysis deck, 1-pager Meaningful Interactions Framework, 2 product briefs, 2 research round-ups for top-2 product recommendations, and a detailed report with user quotes and relevant sources for related projects and past research.
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Timeline: 2 months
Let’s Work Together
If you like what you see and want to chat more, reach out! Write to me at uxrpooja@gmail.com